1 — Two Ways to Measure a Climb
A climb can be described two completely different ways — mixing them up is the most common climb-performance mistake.
Rate of climb is height gained per minute (ft/min — what the VSI shows): good for “how long to my cruise altitude?”. Angle (gradient) is height gained per unit of ground distance (ft/NM or %): good for “will I clear that ridge?”. For a given rate, flying faster over the ground makes the path shallower — which is why obstacle climbs are flown slow.
2 — The Two Climb Speeds: Vx and Vy
Vx (best angle) gives the most height per ground distance — the steepest path, for clearing obstacles. It is the slower speed. Vy (best rate) gives the most height per minute — reaching altitude in the least time. It is the faster speed.
3 — What Actually Makes You Climb: Excess Power
An aeroplane climbs by converting spare engine power into height.
4 — Density Altitude & the Ceiling
High density altitude robs the engine and wing, shrinking rate of climb and lowering the ceiling. Explore it:
5 — Worked Example (Exam-Style)
Climbing through 4 000 ft PA, OAT +13 °C, POH ROC 500 ft/min, groundspeed 75 kt:
- ISA at 4 000 ft = 15 − 8 = 7 °C.
- ISA deviation = 13 − 7 = ISA +6.
- Rate → gradient: in one minute at 75 kt you travel 75 ÷ 60 = 1.25 NM and gain 500 ft.
- Gradient = 500 ÷ 1.25 = 400 ft/NM (≈ 6.6%).