1 — What Landing Distance Measures
Landing distance is the takeoff diagram run backwards. It starts at the 50 ft screen on short final and ends where the aeroplane comes to a full stop.
It has two parts: the airborne distance — from the screen, through the flare and float, to touchdown — and the ground roll — from touchdown to a stop under braking. As with takeoff, when a question says “landing distance” it means the total from the 50 ft screen to a stop, not just the ground roll.
2 — The Approach Speed Is Everything
Unlike takeoff, the single biggest lever a pilot controls on landing is the approach speed. The target is VREF ≈ 1.3 × VS0 (1.3 times the stall speed in the landing configuration), crossing the threshold at 50 ft exactly on speed.
Carry excess speed and that energy has to go somewhere: the aeroplane floats down the runway in the flare, refusing to settle, and every floated metre is runway you no longer have to stop in. Because kinetic energy grows with the square of speed, a small excess costs a large distance.
3 — The Factors — and the Slope Trap
Wind, surface and density altitude affect landing the same direction they affect takeoff: headwind shortens, tailwind lengthens, grass and wet surfaces lengthen, and high density altitude raises your true speed at touchdown so the roll is longer. But one factor flips.
4 — Build Your Landing
Set the conditions and watch each correction stack on the base distance. Notice the slope slider working the opposite way to the takeoff builder in Lesson 2.
5 — Worked Example & the Safety Factor
Given elevation 2 000 ft · QNH 1013 · OAT ISA +10 · 10 kt tailwind · dry paved · 2% downslope · on speed:
- Base: PA 2 000 ft, ISA +10 → 485 m (from the chart).
- Tailwind 10 kt: +20% → 485 × 1.20 = 582 m.
- Downslope 2%: +20% (≈ 10% per 1%, and it lengthens for landing) → 582 × 1.20 ≈ 700 m.
That is a 44% increase over the base figure — from two factors alone.